Class SceneTransitionCanvasController
Use a scene transition canvas controller to perform a transition from one scene to another.
Upon presentation, a scene transition canvas controller moves the current UI window to a standalone scene and ensures it renders on top of any subsequently loaded UI windows. It then unloads the current scene, loads the scene specified in sceneNameToLoad, and dismisses the window from which it was presented.
The scene transition canvas controller should be derived from by an existing canvas controller. You are responsible for configuring the sceneNameToLoad, which can be done statically in the inspector or dynamically upon instantiation, such as in PrepareForGraphTransition(GraphTransition<TViewController>).
You may override the PrepareSceneForUnload(Scene) and PrepareLoadedScene(Scene) methods to perform any additional unloading/loading requirements.
Ensure that any scene name specified has been added to Unity's 'Scenes In Build' in the Build Settings.
Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
ViewController<
CanvasController,
CanvasView,
CanvasWindow,
CanvasViewResource,
CanvasControllerTransition,
CanvasControllerTransitionContext,
CanvasControllerTransitionAnimatorProvider,
ICanvasControllerTransitionProgressProvider,
CanvasControllerTransitionAnimationDriver,
CanvasControllerTransitionProgressProvider,
CanvasControllerInvokeTransitionData,
CanvasGraph>
SceneTransitionCanvasController
Inherited Members
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.title
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.opaque
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.transitionAnimatorProvider
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.interactiveTransitionProgressProvider
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.OnWillPerformChildTransition
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.OnDidPerformChildTransition
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.View
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ViewIsLoaded
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PresentedViewController
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PresentingViewController
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PresentedViewControllerStack
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PresentTransitionIdentifier
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.DismissTransitionIdentifier
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.Parent
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.RootAncestor
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IsPerformingTransitionBetweenChildren
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.AddChild(CanvasController)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.RemoveFromParent()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.InvokeTransition(ViewControllerTransitionIdentifier, CanvasControllerInvokeTransitionData, Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.InvokeTransition(ViewControllerTransitionIdentifier, CanvasController, Boolean, Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.InvokeTransitionInteractively(ViewControllerTransitionIdentifier, CanvasController, Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ReceiverForTransition(ViewControllerTransitionIdentifier)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.Present(CanvasController, Boolean, Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PresentInteractively(CanvasController, Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.Dismiss(Boolean, Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.DismissInteractively(Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.Destroy()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.CanPresentViewController(CanvasController, Error)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.CanDismissViewController(Error)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ViewDidLoad()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ViewWillAppear()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ViewDidAppear()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ViewWillDisappear()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ViewDidDisappear()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.LoadView()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.Awake()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.OnEnable()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.OnDisable()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.OnDestroy()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ImplementsTransition(ViewControllerTransitionIdentifier)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PerformInvokedTransition(ViewControllerTransitionIdentifier, CanvasControllerInvokeTransitionData, Action)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PerformChildTransition(ViewControllerTransitionIdentifier, CanvasController, CanvasController, Boolean, Boolean, Stack<CanvasController>, UnityAction<CanvasControllerTransition>, UnityAction<CanvasControllerTransition, Boolean>, UnityAction<CanvasControllerTransition, Boolean>)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.WillPerformChildTransition(CanvasControllerTransition)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.DidPerformChildTransition(CanvasControllerTransition, Boolean)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.TryGetAnyChildTransition(CanvasControllerTransition)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.TryGetChildTransition(ViewControllerTransitionIdentifier, CanvasControllerTransition)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.FirstAncestorOfType<T>()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IAppearable.BeginAppearanceTransition(Boolean)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IAppearable.EndAppearanceTransition()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.AsAppearable
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ITransitionContextViewController.Opaque
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ITransitionContextViewController.SetViewVisible(Boolean)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.graph
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphable.SetGraph(Object)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphable.InstantiateFromResource(IGraphable)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphable.GraphableTransitionIdentifiers()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphable.PerformGraphableTransition(GraphableTransition)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.GraphableTransitionIdentifiers()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.ShouldPerformGraphTransition(GraphTransition<CanvasController>, Error)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PrepareForGraphTransition(GraphTransition<CanvasController>)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphableTransitionViewObjectContainer.GraphableTransitionViewObjects
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphableTransitionViewObjectContainer.BindGraphableTransitionViewObjectActivationListener(IGraphableTransitionViewObjectListener)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.BindActivationListenerToViewObjects(IGraphableTransitionViewObjectListener)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PerformGraphTransitionWithIdentifier(String, Object)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphableTransitionInvoker.BindGraphableTransitionInvokable(IGraphableTransitionInvokable)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphableEmbedContainer.GraphableEmbedViewObjects
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.IGraphableEmbedContainer.EmbedGraphables(List<GraphableEmbedData>)
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.FindGraphableEmbedViewObjectsInView()
ViewController<CanvasController, CanvasView, CanvasWindow, CanvasViewResource, CanvasControllerTransition, CanvasControllerTransitionContext, CanvasControllerTransitionAnimatorProvider, ICanvasControllerTransitionProgressProvider, CanvasControllerTransitionAnimationDriver, CanvasControllerTransitionProgressProvider, CanvasControllerInvokeTransitionData, CanvasGraph>.PrepareForGraphEmbed(CanvasController)
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance(System.String)
UnityEngine.ScriptableObject.CreateInstance(System.Type)
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
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UnityEngine.Object.ToString()
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Assembly: UI Graph API Documentation Project.dll
Syntax
public class SceneTransitionCanvasController : CanvasController, IViewControllerAppearance, IAppearable, ITransitionContextViewController, IGraphableTransitionViewObjectContainer, IGraphableTransitionInvoker, IGraphableEmbedContainer, IGraphable
Fields
animateWindowDismissal
Should the window in which the SceneTransitionCanvasController resides be animated upon dismissal?
Declaration
public bool animateWindowDismissal
Field Value
Type |
Description |
System.Boolean |
|
sceneNameToLoad
The name of the scene to load. Ensure that any scene name specified has been added to Unity's 'Scenes In Build' in the Build Settings.
Declaration
public string sceneNameToLoad
Field Value
Type |
Description |
System.String |
|
Methods
Initialize(String)
Initialize the SceneTransitionCanvasController with a sceneNameToLoad
.
Declaration
public virtual void Initialize(string sceneNameToLoad)
Parameters
Type |
Name |
Description |
System.String |
sceneNameToLoad |
|
PrepareLoadedScene(Scene)
Derived classes can override this method to perform any custom loading logic. This method is called with the newly loaded scene, prior to it becoming the active scene and the window being dismissed.
Declaration
protected virtual IEnumerator PrepareLoadedScene(Scene scene)
Parameters
Type |
Name |
Description |
UnityEngine.SceneManagement.Scene |
scene |
|
Returns
Type |
Description |
System.Collections.IEnumerator |
A yield instruction.
|
PrepareSceneForUnload(Scene)
Derived classes can override this method to perform any custom unloading logic. This method is called with the scene to be unloaded, prior to it being unloaded.
Declaration
protected virtual IEnumerator PrepareSceneForUnload(Scene scene)
Parameters
Type |
Name |
Description |
UnityEngine.SceneManagement.Scene |
scene |
|
Returns
Type |
Description |
System.Collections.IEnumerator |
A yield instruction.
|
ViewDidAppear()
Declaration
protected override void ViewDidAppear()
Overrides
Pelican7.UIGraph.ViewController<Pelican7.UIGraph.CanvasController, Pelican7.UIGraph.CanvasView, Pelican7.UIGraph.CanvasWindow, Pelican7.UIGraph.CanvasViewResource, Pelican7.UIGraph.CanvasControllerTransition, Pelican7.UIGraph.CanvasControllerTransitionContext, Pelican7.UIGraph.CanvasControllerTransitionAnimatorProvider, Pelican7.UIGraph.ICanvasControllerTransitionProgressProvider, Pelican7.UIGraph.CanvasControllerTransitionAnimationDriver, Pelican7.UIGraph.CanvasControllerTransitionProgressProvider, Pelican7.UIGraph.CanvasControllerInvokeTransitionData, Pelican7.UIGraph.CanvasGraph>.ViewDidAppear()
Implements