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Class SlideCanvasControllerTransitionAnimation

The SlideCanvasControllerTransitionAnimation performs a slide animation of its TargetViewController.

The slide animation requires an off-screen position to be slid to/from. This off-screen position is determined by the offScreenAngularDirection and the offScreenScalar. The angular direction value specifies the direction from the center moving clockwise through 360°. For example, 0° points to the top, 90° points right, 180° points down, and 270° points left. The scalar value determines how far along this direction the off-screen position is. A value of 1 specifies that the off-screen position will be placed exactly off-screen (i.e. the rects will be touching). Values less than one interpolate between the center and this point.

Specify a transitionDirection to determine whether the animator is sliding to or from the center. For example, an offScreenAngularDirection of 90°, an offScreenScalar value of one, and a direction of TransitionOnScreen would slide the view controller from fully off-screen right to the center.

Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>
CanvasControllerTransitionSequenceAnimation
SlideCanvasControllerTransitionAnimation
Implements
ISequencable<CanvasControllerTransitionContext>
Inherited Members
CanvasControllerTransitionSequenceAnimation.TargetViewControllerForContext(CanvasControllerTransitionContext)
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.viewControllerIdentifier
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.transitionDirection
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.curve
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.initializeWithZeroProgress
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.TargetViewController
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.EasedProgress01
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.InitializeWithContext(CanvasControllerTransitionContext)
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.InitializeAnimationWithContext(CanvasControllerTransitionContext)
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.UpdateProgress(Single)
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.OnTransitionFinished(Boolean)
TransitionSequenceAnimation<CanvasController, CanvasControllerTransitionContext>.TargetViewControllerForContext(CanvasControllerTransitionContext)
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance(System.String)
UnityEngine.ScriptableObject.CreateInstance(System.Type)
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UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
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UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
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UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
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Namespace: Pelican7.UIGraph
Assembly: UI Graph API Documentation Project.dll
Syntax
[CreateAssetMenu(fileName = "New Slide Animation", menuName = "UI Graph/UICanvas/Transition Sequence Animator/Slide Animation", order = 120)]
public class SlideCanvasControllerTransitionAnimation : CanvasControllerTransitionSequenceAnimation, ISequencable<CanvasControllerTransitionContext>

Fields

offScreenAngularDirection

The direction that the target view controller will be slid.

Declaration
[Range(0F, 359.9F)]
public float offScreenAngularDirection
Field Value
Type Description
System.Single

offScreenScalar

The normalized amount the target view controller will be slid. A value of one equates to fully off-screen.

Declaration
[Range(0F, 1F)]
public float offScreenScalar
Field Value
Type Description
System.Single

Methods

InitializeAnimationWithContext(CanvasControllerTransitionContext)

Declaration
public override void InitializeAnimationWithContext(CanvasControllerTransitionContext context)
Parameters
Type Name Description
CanvasControllerTransitionContext context
Overrides
Pelican7.UIGraph.TransitionSequenceAnimation<Pelican7.UIGraph.CanvasController, Pelican7.UIGraph.CanvasControllerTransitionContext>.InitializeAnimationWithContext(Pelican7.UIGraph.CanvasControllerTransitionContext)

UpdateProgress(Single)

Declaration
public override void UpdateProgress(float progress01)
Parameters
Type Name Description
System.Single progress01
Overrides
Pelican7.UIGraph.TransitionSequenceAnimation<Pelican7.UIGraph.CanvasController, Pelican7.UIGraph.CanvasControllerTransitionContext>.UpdateProgress(System.Single)

Implements

ISequencable<TTransitionContext>
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